Vehicles and peds disappear

Started by Kalcor, SA:MP, Aug 08, 2023, 07:46 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Kalcor, SA:MP

Vehicles and peds disappear

Hello and welcome. I'm a Blender newbie, which means I have basic knowledge of getting around with the software.



I am trying to figure out as to why both vehicles and peds are disappearing when being insinde of my custom made garage underneath LSPD parking on Pershing Square. Not sure if the issue arise because of the location on the map or bad/corrupted .dff created with Blender, all by me. Here's a footage of this unknown behaviour.







Debugging shows following results:

1. No vehicles, nor peds disappear when spawned inside the object's boundries, BUT;

2. Leaving object's boundries (reaching original GTA's object surface, ie. street) and returning causes vehicles to disappear;

3. It has something to do with the original object (Model: carimp_lan.dff ID: 4032), as placed back on top of one another cease this to happen;

4. AddSimpleModel function inside "artconfig" file has been modified, replacing custom object with different IDs, including the original object's ID;

5. Problem has nothing to do with LODs.



Should you need more information to be provided by me, I'll be more than happy to do so. If you have any hints on how to fix this issue, please share it with me.



Thank you kindly.

Source: Vehicles and peds disappear